#ifndef FILESYSTEM_H
#define FILESYSTEM_H

#include <string>
#include "mesh.h"
class GLPanel;


class FileSystem
{

public:

  void read_NF_File( std::string _fname, Mesh* _mesh );
  void read_TS_File( std::string _fname, Mesh* _mesh, std::map<int,Mesh>& _surfaces  );

  void save_NF_File();
  void save_TS_File();
  
private:
    GLPanel* c1;

};

#endif
